replace will replace all blocks in the fill region, including air.It is the data type or variation of the block if more than one type exists for that tileName. tileName is name of the block to fill the region.to is the ending x y z coordinate for the fill region (ie: opposite corner block).from is the starting x y z coordinate for the fill region (ie: first corner block).It is the variation of the block to be replaced if more than one type exists for that newTileName.
#Use commands in minecraft ps4 how to
It tells the command how to fill in the region. It is the variation of the block if more than one type exists for that block.